Objects

This is the first expansion. Unlike expansions after it, this one really has no theme. It just literally adds on to the base game.

In this section, let’s go over some of the more relevant objects, the NPC’s and careers that come with this expansion, and some other features included with Livin’ Large.

I’m not covering every little detail, just the big ones. I encourage you to play the game with this pack to discover more surprises.
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Phoenix Flaming Star
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Objects

Post by Phoenix Flaming Star »

The Concoctanation Station
The chemistry set. Your sim will need one cooking point in order to use this. This object increases the Logic skill.
You can only make one potion at a time. Your sim must drink the potion (or sell the chemistry set, or have multiple chemistry sets) in order to make another. You can't sell the potions themselves.
Potion ColorWhat It Does
BlueMaxes 3 random motives
YellowReverses a sims' personality. So if you had a neat sim, they will now be a slob after drinking this.
WhiteCures sickness but rarely appears. Has a chance to not cure the sim.
PurpleTurns a sim into a monster for about 3-4 hours. The player will not have control of the sim. The sim will break everything, wake up sleeping sims, and paint child paintings on the easel. They can also scare off burglars.
RedThis will make your sims' worst enemy fall in love with them. Be careful of jealous spouses.
OrangeThe sim will become invisible for 12-18 hours.
Dark GreenThis will make an evil clone of your sim. If the evil clone talks to friends, those relationships can plummet with your ORIGINAL sim, due to sims' not being able to tell the clone from the original sim.
Light GreenThis makes your sims' needs plummet! If you don't take care of them within 163 minutes (2 hours and 43 minutes sim time.) they will starve to death.

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