Self Employment Jobs - Each Generation has their own unique rules they must follow.

This is a long (work in progress) challenge with many rules that I (Phoenix Flaming Star) created myself. It lasts up to 12 generations (and beyond if you like). Rules and more details are inside, if you're up for a challenge... ;)
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Phoenix Flaming Star
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Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 1 - The Collector
Gen 1 starts off in an open field, broke and essentially homeless. They have to raise enough funds (by collecting and selling only the things below) to build a home, get married, and produce generation 2.

Sims in this generation can collect only the following.
  • Gems
  • Space Rocks (Required to be analyzed before selling)
  • Flowers
  • Insects
  • Rodents
  • Snakes
  • Reptiles
  • Birds
  • No gardening! That's reserved for Gen 2!
  • No fishing! That's reserved for Gen 3!
  • No collecting scrap! That's reserved for Gen 8!
  • Cats, dogs, and horses are not allowed to be sold.
  • No sharing items between generations.
Tiberium
Only 2 Tiberium (size doesn't matter) can be sold for the duration of this challenge. For example, you can sell only 2 large, or 2 small, or 1 large and 1 small. If you get more, you must delete the extra ones ($0).

They may adopt one dog to sniff out collectables. They must pay for it. You are required to remove $250 from the family funds after adopting. Take your current household funds and minus 250. Then use the familyfunds cheat and enter the answer. If you adopt a dog and don't take out the funds, the challenge is considered failed.
They can buy the Gem cutter when they can afford it.

Once the last sim of this generation dies, everything they've collected from the above list must be immediately sold. You also must get rid of your dog.

Phoenix Flaming Star
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Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 2 - The Gardener

Gen 2 must grow and sell as many fruits and vegetables as possible.
  • No growing alchemy Ingredients. That's reserved for Gen 5.
  • The Omni plant is banned for the duration of this challenge.
  • They are only allowed to grow and harvest from their own garden.
  • Items used for fertilizer must only be bought from the store.
  • No sharing items between generations.
  • Their garden must be deleted after this generation dies.

Phoenix Flaming Star
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Posts: 357
Joined: November 15th, 2024, 5:12 pm

Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 3 - The Angler
Catch and sell as many fish as you can.
  • Any fish you intend to eat or any bait you intend to use must be bought from the store.
  • The fish you catch must not be used for fertilizer or eaten, only sold for income.
  • The Angler generation is not allowed to use fish for fertilizer. They're not gardeners.
  • No sharing items between generations.
  • You may only sell up to 5 death fish for the duration of this challenge. If you catch any more, they must be deleted ($0).

Phoenix Flaming Star
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Posts: 357
Joined: November 15th, 2024, 5:12 pm

Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

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Generation 4 - The Nectar Maker

Sell as many Nectar bottles as possible.
  • They must have their own, separate garden.
  • They are only allowed to grow fruit and harvest from their own garden.
  • Their garden produce must only be used to make Nectar, not eaten or sold.
  • They are allowed to go to France, China, and Egypt only for the purpose of purchasing their fruit. They must immediately come home afterwards. They are not allowed to do anything else while there.
  • Their garden must be deleted after this generation dies.
  • The Omni plant is banned for the duration of this challenge.
  • No sharing items between generations.

Phoenix Flaming Star
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Posts: 357
Joined: November 15th, 2024, 5:12 pm

Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 5 - The Alchemist

Make and sell as many potions as possible
  • They are allowed to have a separate garden, but they must only grow alchemy ingredients.
  • No growing fruits and vegetables. You must buy them.
  • They are allowed to do Beekeeping, but the honey and honeycombs are only to be used for alchemy, not eaten or sold.
  • They must buy gems at the Consignment Store. They are not allowed to collect them.
  • Their garden produce must only be used in alchemy, not eaten or sold.
  • They are not allowed to use their potions.
  • Their garden must be deleted after this generation dies.
  • No sharing items between generations.

Phoenix Flaming Star
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Posts: 357
Joined: November 15th, 2024, 5:12 pm

Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 6 - The Sculptor

Make and sell as many sculptures as possible.
  • They must purchase their scrap. They are not allowed to dig for it.
  • Gems found from sculpting must immediately be deleted ($0).
  • No sharing items between generations.

Phoenix Flaming Star
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Posts: 357
Joined: November 15th, 2024, 5:12 pm

Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 7 - The Painter
  • No sharing items between generations.

Phoenix Flaming Star
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Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 8 - The Inventor
  • No sharing items between generations.

Phoenix Flaming Star
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Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 9 - The Writer
  • No sharing items between generations.

Phoenix Flaming Star
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Posts: 357
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Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

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Generation 10 - The Globe Trotter
  • No sharing items between generations.

Phoenix Flaming Star
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Posts: 357
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Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 11 - The Hotelier
  • No sharing items between generations.

Phoenix Flaming Star
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Posts: 357
Joined: November 15th, 2024, 5:12 pm

Re: Self Employment Jobs - Each Generation has their own unique rules they must follow.

Post by Phoenix Flaming Star »

Generation 12 - The Investor
  • No sharing items between generations.

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