Master Controller

These mods need their own section!
These mods are essential to better gameplay. Here are some of the Nraas mods and settings I use.
Yes, links to the mods are included.
Also a huge thank you to Nraas for making these!
*These will be updated with settings and such as I need them.
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Phoenix Flaming Star
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Joined: November 15th, 2024, 5:12 pm

Master Controller

Post by Phoenix Flaming Star »

https://www.nraas.net/community/MasterController
Nraas Industries Site wrote:This mod adds countless options that allow you to easily control and change just about anything about Sims in your town. Featuring a robust filter system to allow you to find the Sims you want to target and execute actions on.

Phoenix Flaming Star
Site Admin
Posts: 319
Joined: November 15th, 2024, 5:12 pm

Re: Master Controller

Post by Phoenix Flaming Star »

Modules

Phoenix Flaming Star
Site Admin
Posts: 319
Joined: November 15th, 2024, 5:12 pm

Re: Master Controller

Post by Phoenix Flaming Star »

Settings
Get rid of the Sculpture Base (Make sure your family Inventory is empty before starting this or you will lose it all!):
  1. Click on the Sculpture Base → Nraas → Debug Enabler → Options: Sculpture Base → Move to Family Inventory
  2. Go to Family Inventory and click Sell All. It should disappear.
Spawn all skills books and recipes into one bookcase.
Bookcase ->Nraas -> Debug Enabler -> Options: *bookcase name* -> Add Fishing Books
Bookcase ->Nraas -> Debug Enabler -> Options: *bookcase name* -> Add Skill Books
Bookcase ->Nraas -> Debug Enabler -> Options: *bookcase name* -> Add Recipe Books
Bookcase ->Nraas -> Debug Enabler -> Options: *bookcase name* -> Add Alchemy Recipe Books

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